Klasa DrawingManager udostępnia graficzny interfejs, który umożliwia użytkownikom rysowanie na mapie wielokątów, prostokątów, linii łamanych, okręgów i markerów.
Korzystanie z biblioteki
Narzędzia do rysowania to samodzielna biblioteka, oddzielona od głównego kodu JavaScript interfejsu Maps API. Aby korzystać z funkcji zawartych w tej bibliotece, musisz najpierw wczytać ją za pomocą parametru libraries w adresie URL inicjowania interfejsu Maps API:
Konstruktor DrawingManager przyjmuje zestaw opcji, które określają zestaw wyświetlanych elementów sterujących, ich położenie i początkowy stan rysowania.
Właściwość drawingMode obiektu DrawingManager określa początkowy stan rysowania obiektu DrawingManager. Akceptuje stałą wartość google.maps.drawing.OverlayType. Domyślna wartość to null. W takim przypadku po zainicjowaniu DrawingManager kursor znajduje się w trybie innym niż rysowanie.
Właściwość drawingControl obiektu DrawingManager określa widoczność interfejsu wyboru narzędzi do rysowania na mapie. Może mieć wartość logiczną.
Możesz też określić położenie elementu sterującego i rodzaje nakładek, które mają być w nim reprezentowane, za pomocą właściwości drawingControlOptions elementu DrawingManager.
position określa położenie elementu sterującego rysowaniem na mapie i akceptuje stałą google.maps.ControlPosition.
drawingModes to tablica stałych google.maps.drawing.OverlayType, która określa typy nakładek do uwzględnienia w selektorze kształtów elementu sterującego rysowaniem. Ikona dłoni będzie zawsze widoczna, dzięki czemu użytkownik będzie mógł wchodzić w interakcję z mapą bez rysowania. Kolejność narzędzi w kontrolce będzie zgodna z kolejnością, w jakiej zostały zadeklarowane w tablicy.
Każdemu typowi nakładki można przypisać zestaw właściwości domyślnych, które określają wygląd nakładki po jej utworzeniu. Są one zdefiniowane we właściwości {overlay}Options nakładki (gdzie {overlay} oznacza typ nakładki). Na przykład właściwości wypełnienia, właściwości obrysu, indeks Z i klikalność okręgu można zdefiniować za pomocą właściwości circleOptions. Jeśli zostaną przekazane jakiekolwiek wartości rozmiaru, lokalizacji lub mapy, zostaną one zignorowane.
Pełne informacje o tym, które właściwości można ustawić, znajdziesz w dokumentacji API.
Uwaga: aby po utworzeniu kształtu można było go edytować, ustaw jego właściwość editable na true.
TypeScript
// This example requires the Drawing library. Include the libraries=drawing// parameter when you first load the API. For example:// <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing">functioninitMap():void{constmap=newgoogle.maps.Map(document.getElementById("map")asHTMLElement,{center:{lat:-34.397,lng:150.644},zoom:8,});constdrawingManager=newgoogle.maps.drawing.DrawingManager({drawingMode:google.maps.drawing.OverlayType.MARKER,drawingControl:true,drawingControlOptions:{position:google.maps.ControlPosition.TOP_CENTER,drawingModes:[google.maps.drawing.OverlayType.MARKER,google.maps.drawing.OverlayType.CIRCLE,google.maps.drawing.OverlayType.POLYGON,google.maps.drawing.OverlayType.POLYLINE,google.maps.drawing.OverlayType.RECTANGLE,],},markerOptions:{icon:"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png",},circleOptions:{fillColor:"#ffff00",fillOpacity:1,strokeWeight:5,clickable:false,editable:true,zIndex:1,},});drawingManager.setMap(map);}declareglobal{interfaceWindow{initMap:()=>void;}}window.initMap=initMap;
// This example requires the Drawing library. Include the libraries=drawing// parameter when you first load the API. For example:// <script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing">functioninitMap(){constmap=newgoogle.maps.Map(document.getElementById("map"),{center:{lat:-34.397,lng:150.644},zoom:8,});constdrawingManager=newgoogle.maps.drawing.DrawingManager({drawingMode:google.maps.drawing.OverlayType.MARKER,drawingControl:true,drawingControlOptions:{position:google.maps.ControlPosition.TOP_CENTER,drawingModes:[google.maps.drawing.OverlayType.MARKER,google.maps.drawing.OverlayType.CIRCLE,google.maps.drawing.OverlayType.POLYGON,google.maps.drawing.OverlayType.POLYLINE,google.maps.drawing.OverlayType.RECTANGLE,],},markerOptions:{icon:"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png",},circleOptions:{fillColor:"#ffff00",fillOpacity:1,strokeWeight:5,clickable:false,editable:true,zIndex:1,},});drawingManager.setMap(map);}window.initMap=initMap;
Aby ukryć lub wyświetlić element sterujący narzędziami do rysowania:
// To hide:drawingManager.setOptions({drawingControl:false});// To show:drawingManager.setOptions({drawingControl:true});
Aby usunąć element sterujący narzędziami do rysowania z obiektu map:
drawingManager.setMap(null);
Ukrycie elementu sterującego rysowaniem powoduje, że element sterujący narzędziami do rysowania nie jest wyświetlany, ale wszystkie funkcje klasy DrawingManager są nadal dostępne.
W ten sposób możesz wdrożyć własne ustawienie. Usunięcie elementu DrawingManager z obiektu map wyłącza wszystkie funkcje rysowania. Aby przywrócić funkcje rysowania, należy ponownie dołączyć element do mapy za pomocą funkcji drawingManager.setMap(map) lub utworzyć nowy obiekt DrawingManager.
Wydarzenia związane z rysowaniem
Gdy tworzona jest nakładka kształtu, wywoływane są 2 zdarzenia:
{overlay}complete (gdzie {overlay} oznacza typ nakładki, np. circlecomplete, polygoncomplete itp.). Odwołanie do nakładki jest przekazywane jako argument.
Zdarzenie overlaycomplete. Jako argument przekazywany jest literał obiektu zawierający OverlayType i odwołanie do nakładki.
[null,null,["Ostatnia aktualizacja: 2025-09-02 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eDrawingManager\u003c/code\u003e class in the Google Maps JavaScript API enables users to draw shapes like polygons, circles, and markers directly on the map.\u003c/p\u003e\n"],["\u003cp\u003eTo utilize the Drawing Tools, include the \u003ccode\u003elibraries=drawing\u003c/code\u003e parameter in the Maps API bootstrap URL when loading the API.\u003c/p\u003e\n"],["\u003cp\u003eCustomize the drawing experience by configuring options like \u003ccode\u003edrawingMode\u003c/code\u003e, \u003ccode\u003edrawingControl\u003c/code\u003e, and shape-specific properties using the \u003ccode\u003eDrawingManager\u003c/code\u003e constructor and \u003ccode\u003esetOptions()\u003c/code\u003e method.\u003c/p\u003e\n"],["\u003cp\u003eDrawing events such as \u003ccode\u003e{overlay}complete\u003c/code\u003e and \u003ccode\u003eoverlaycomplete\u003c/code\u003e are triggered when shapes are created, providing access to the drawn overlay for further manipulation.\u003c/p\u003e\n"],["\u003cp\u003eWhile drawing is active, standard Google Maps events like \u003ccode\u003eclick\u003c/code\u003e and \u003ccode\u003emousemove\u003c/code\u003e are temporarily disabled on the map.\u003c/p\u003e\n"]]],[],null,["| Drawing library functionality in the Maps JavaScript API is [deprecated](/maps/launch-stages#deprecated). This API was deprecated in August 2025 and will be made unavailable in a later version of the Maps JavaScript API, releasing in May 2026. For more information, see [Deprecations](https://developers.google.com/maps/deprecations).\n\n1. [Overview](#overview)\n2. [Use the Library](#using_the_library)\n3. [DrawingManager Options](#drawingmanager_options)\n4. [Update the Drawing Tools Control](#updating_the_drawing_tools_control)\n5. [Drawing Events](#drawing_events)\n\nOverview\n\nThe `DrawingManager` class provides a graphical interface for users to draw\npolygons, rectangles, polylines, circles, and markers on the map.\n\nUse the Library\n\nThe Drawing Tools are a self-contained library, separate from the main Maps\nAPI JavaScript code. To use the functionality contained within this library,\nyou must first load it using the [`libraries`](/maps/documentation/javascript/libraries) parameter in the\nMaps API bootstrap URL: \n\n```html\n\u003cscript async\n src=\"https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&loading=async&libraries=drawing&callback=initMap\"\u003e\n\u003c/script\u003e\n```\n\nOnce you've added the libraries parameter, you can create a `DrawingManager`\nobject as follows: \n\n```javascript\nvar drawingManager = new google.maps.drawing.DrawingManager();\ndrawingManager.setMap(map);\n```\n\nDrawingManager Options\n\nThe `DrawingManager` constructor takes a set of options that define the set of\ncontrols to display, the position of the control, and the initial drawing\nstate.\n\n- The `drawingMode` property of the `DrawingManager` defines the initial drawing state of the DrawingManager. It accepts a [`google.maps.drawing.OverlayType`](/maps/documentation/javascript/reference#OverlayType) constant. Default is `null`, in which case the cursor is in a non-drawing mode when the DrawingManager is initialized.\n- The `drawingControl` property of the `DrawingManager` defines the visibility of the drawing tools selection interface on the map. It accepts a boolean value.\n- You can also define the position of the control, and the types of overlays that should be represented in the control, using the `drawingControlOptions` property of the `DrawingManager`.\n - `position` defines the position of the drawing control on the map, and accepts a [`google.maps.ControlPosition`](/maps/documentation/javascript/reference#ControlPosition) constant.\n - `drawingModes` is an array of [`google.maps.drawing.OverlayType`](/maps/documentation/javascript/reference#OverlayType) constants, and defines the overlay types to include in the drawing control shape picker. The hand icon will always be present, allowing the user to interact with the map without drawing. The order of the tools in the control will match the order in which they are declared in the array.\n- Each type of overlay can be assigned a set of default properties, that define the appearance of the overlay when first created. These are defined in that overlay's `{overlay}Options` property (where `{overlay}` represents the overlay type). For example, a circle's fill properties, stroke properties, zIndex, and clickability can be defined with the `circleOptions` property. If any size, location, or map values are passed, they are ignored. For full details of which properties can be set, refer to the [API Reference documentation](/maps/documentation/javascript/reference#DrawingManagerOptions).\n\n**Note:** To make a shape [user-editable](/maps/documentation/javascript/shapes#editable) after it has\nbeen created, set its `editable` property to `true`. \n\nTypeScript \n\n```typescript\n// This example requires the Drawing library. Include the libraries=drawing\n// parameter when you first load the API. For example:\n// \u003cscript src=\"https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing\"\u003e\n\nfunction initMap(): void {\n const map = new google.maps.Map(\n document.getElementById(\"map\") as HTMLElement,\n {\n center: { lat: -34.397, lng: 150.644 },\n zoom: 8,\n }\n );\n\n const drawingManager = new google.maps.drawing.DrawingManager({\n drawingMode: google.maps.drawing.OverlayType.MARKER,\n drawingControl: true,\n drawingControlOptions: {\n position: google.maps.ControlPosition.TOP_CENTER,\n drawingModes: [\n google.maps.drawing.OverlayType.MARKER,\n google.maps.drawing.OverlayType.CIRCLE,\n google.maps.drawing.OverlayType.POLYGON,\n google.maps.drawing.OverlayType.POLYLINE,\n google.maps.drawing.OverlayType.RECTANGLE,\n ],\n },\n markerOptions: {\n icon: \"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png\",\n },\n circleOptions: {\n fillColor: \"#ffff00\",\n fillOpacity: 1,\n strokeWeight: 5,\n clickable: false,\n editable: true,\n zIndex: 1,\n },\n });\n\n drawingManager.setMap(map);\n}\n\ndeclare global {\n interface Window {\n initMap: () =\u003e void;\n }\n}\nwindow.initMap = initMap;https://github.com/googlemaps/js-samples/blob/2683f7366fb27829401945d2a7e27d77ed2df8e5/samples/drawing-tools/index.ts#L8-L55\n```\n| **Note:** Read the [guide](/maps/documentation/javascript/using-typescript) on using TypeScript and Google Maps.\n\nJavaScript \n\n```javascript\n// This example requires the Drawing library. Include the libraries=drawing\n// parameter when you first load the API. For example:\n// \u003cscript src=\"https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=drawing\"\u003e\nfunction initMap() {\n const map = new google.maps.Map(document.getElementById(\"map\"), {\n center: { lat: -34.397, lng: 150.644 },\n zoom: 8,\n });\n const drawingManager = new google.maps.drawing.DrawingManager({\n drawingMode: google.maps.drawing.OverlayType.MARKER,\n drawingControl: true,\n drawingControlOptions: {\n position: google.maps.ControlPosition.TOP_CENTER,\n drawingModes: [\n google.maps.drawing.OverlayType.MARKER,\n google.maps.drawing.OverlayType.CIRCLE,\n google.maps.drawing.OverlayType.POLYGON,\n google.maps.drawing.OverlayType.POLYLINE,\n google.maps.drawing.OverlayType.RECTANGLE,\n ],\n },\n markerOptions: {\n icon: \"https://developers.google.com/maps/documentation/javascript/examples/full/images/beachflag.png\",\n },\n circleOptions: {\n fillColor: \"#ffff00\",\n fillOpacity: 1,\n strokeWeight: 5,\n clickable: false,\n editable: true,\n zIndex: 1,\n },\n });\n\n drawingManager.setMap(map);\n}\n\nwindow.initMap = initMap;https://github.com/googlemaps/js-samples/blob/2683f7366fb27829401945d2a7e27d77ed2df8e5/dist/samples/drawing-tools/docs/index.js#L7-L44\n```\n| **Note:** The JavaScript is compiled from the TypeScript snippet.\n[View example](/maps/documentation/javascript/examples/drawing-tools)\n\nTry Sample \n[JSFiddle.net](https://jsfiddle.net/gh/get/library/pure/googlemaps/js-samples/tree/master/dist/samples/drawing-tools/jsfiddle) [Google Cloud Shell](https://ssh.cloud.google.com/cloudshell/editor?cloudshell_git_repo=https%3A%2F%2Fgithub.com%2Fgooglemaps%2Fjs-samples&cloudshell_git_branch=sample-drawing-tools&cloudshell_tutorial=cloud_shell_instructions.md&cloudshell_workspace=.)\n\nUpdate the Drawing Tools Control\n\nOnce the `DrawingManager` object has been created, you can update it by\ncalling `setOptions()` and passing new values. \n\n```javascript\ndrawingManager.setOptions({\n drawingControlOptions: {\n position: google.maps.ControlPosition.BOTTOM_LEFT,\n drawingModes: ['marker']\n }\n});\n```\n\nTo hide or show the drawing tools control: \n\n```javascript\n// To hide:\ndrawingManager.setOptions({\n drawingControl: false\n});\n\n// To show:\ndrawingManager.setOptions({\n drawingControl: true\n});\n```\n\nTo remove the drawing tools control from the `map` object: \n\n```javascript\ndrawingManager.setMap(null);\n```\n\n*Hiding* the drawing control causes the drawing tools control to not display,\nbut all of the functionality of the `DrawingManager` class is still available.\nIn this way, you can implement your own control. *Removing* the\n`DrawingManager` from the `map` object disables all drawing functionality; it\nmust be reattached to the map with `drawingManager.setMap(map)`, or a new\n`DrawingManager` object constructed, if drawing features are to be restored.\n\nDrawing Events\n\nWhen a shape overlay is created, two events are fired:\n\n- An `{overlay}complete` event (where `{overlay}` represents the overlay type, such as `circlecomplete`, `polygoncomplete`, etc). A reference to the overlay is passed as an argument.\n- An `overlaycomplete` event. An object literal, containing the `OverlayType` and a reference to the overlay, is passed as an argument.\n\n```javascript\ngoogle.maps.event.addListener(drawingManager, 'circlecomplete', function(circle) {\n var radius = circle.getRadius();\n});\n\ngoogle.maps.event.addListener(drawingManager, 'overlaycomplete', function(event) {\n if (event.type == 'circle') {\n var radius = event.overlay.getRadius();\n }\n});\n```\n\nNote that [`google.maps.Map`](/maps/documentation/javascript/reference#Map)\nevents, such as `click` and `mousemove` are disabled while drawing on the map."]]