Sceneform SDK for Android was open sourced and archived (github.com/google-ar/sceneform-android-sdk ) with version 1.16.0.
This site (developers.google.com/sceneform ) serves as the documentation archive for the previous version, Sceneform SDK for Android 1.15.0.
Do not use version 1.17.0 of the Sceneform Maven artifacts .
The 1.17.1 Maven artifacts can be used. Other than the version, however, the 1.17.1 artifacts are identical to the 1.15.0 artifacts.
RenderableDefinition.Builder
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RenderableDefinition.Builder is a factory class used to create RenderableDefinition instances.
It provides methods to define the vertices and submeshes of the renderable object.
The build() method is used to create the final RenderableDefinition instance.
Developers use this class to programmatically construct custom renderable objects within AR scenes.
Inherited Methods
From class
java.lang.Object
Object
clone ()
boolean
void
finalize ()
final
Class <?>
getClass ()
int
hashCode ()
final
void
notify ()
final
void
notifyAll ()
String
toString ()
final
void
wait (long arg0, int arg1)
final
void
wait (long arg0)
final
void
wait ()
Public Constructors
public
RenderableDefinition.Builder
()
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Last updated 2024-06-26 UTC.
[null,null,["Last updated 2024-06-26 UTC."],[],["The `RenderableDefinition.Builder` class is a factory for creating `RenderableDefinition` objects. It allows users to construct these objects by setting specific properties. The key actions are: initializing the builder with the `RenderableDefinition.Builder()` constructor, defining the renderable's submeshes using `setSubmeshes`, setting the renderable's vertices via `setVertices`, and creating the final object using the `build()` method.\n"]]