Sceneform SDK for Android was open sourced and archived (github.com/google-ar/sceneform-android-sdk ) with version 1.16.0.
This site (developers.google.com/sceneform ) serves as the documentation archive for the previous version, Sceneform SDK for Android 1.15.0.
Do not use version 1.17.0 of the Sceneform Maven artifacts .
The 1.17.1 Maven artifacts can be used. Other than the version, however, the 1.17.1 artifacts are identical to the 1.15.0 artifacts.
Texture.Usage
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Texture.Usage is an enum defining how a Texture is used within Sceneform.
It includes three values: COLOR for color maps, DATA for arbitrary data, and NORMAL for normal maps.
Texture.Usage inherits methods from java.lang.Enum, java.lang.Object, and java.lang.Comparable allowing for comparisons and other standard operations.
Inherited Methods
From class
java.lang.Enum
final
Object
clone ()
final
int
int
final
boolean
final
void
finalize ()
final
Class <Texture.Usage >
getDeclaringClass ()
final
int
hashCode ()
final
String
name ()
final
int
ordinal ()
String
toString ()
static
<T extends Enum <T>>
T
From class
java.lang.Object
Object
clone ()
boolean
void
finalize ()
final
Class <?>
getClass ()
int
hashCode ()
final
void
notify ()
final
void
notifyAll ()
String
toString ()
final
void
wait (long arg0, int arg1)
final
void
wait (long arg0)
final
void
wait ()
From interface
java.lang.Comparable
Enum Values
public
static
final
Texture.Usage
COLOR
Texture contains a color map
public
static
final
Texture.Usage
DATA
Texture contains arbitrary data
public
static
final
Texture.Usage
NORMAL
Texture contains a normal map
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License , and code samples are licensed under the Apache 2.0 License . For details, see the Google Developers Site Policies . Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-06-26 UTC.
[null,null,["Last updated 2024-06-26 UTC."],[],["The core content describes the `Texture.Usage` enum, which defines the type of texture usage. It presents three enum values: `COLOR` for color maps, `DATA` for arbitrary data, and `NORMAL` for normal maps. The document details inherited methods from `java.lang.Enum`, `java.lang.Object`, and `java.lang.Comparable`, including actions like `clone()`, `compareTo()`, `equals()`, `hashCode()`, `toString()`, and `valueOf()`. These methods manage object properties, comparisons, and string representations.\n"]]