public static final enum
Texture.Usage
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Last updated 2024-06-26 UTC.
[null,null,["Last updated 2024-06-26 UTC."],[[["`Texture.Usage` is an enum defining how a Texture is used within Sceneform."],["It includes three values: `COLOR` for color maps, `DATA` for arbitrary data, and `NORMAL` for normal maps."],["`Texture.Usage` inherits methods from `java.lang.Enum`, `java.lang.Object`, and `java.lang.Comparable` allowing for comparisons and other standard operations."]]],["The core content describes the `Texture.Usage` enum, which defines the type of texture usage. It presents three enum values: `COLOR` for color maps, `DATA` for arbitrary data, and `NORMAL` for normal maps. The document details inherited methods from `java.lang.Enum`, `java.lang.Object`, and `java.lang.Comparable`, including actions like `clone()`, `compareTo()`, `equals()`, `hashCode()`, `toString()`, and `valueOf()`. These methods manage object properties, comparisons, and string representations.\n"]]