Class LinearOptimizationSolution

LinearOptimizationSolution

Solusi dari program linear. Contoh di bawah ini menyelesaikan program linear berikut:

Dua variabel, x dan y:
0 ≤ x ≤ 10
0 ≤ y ≤ 5

Batasan:
0 ≤ 2 * x + 5 * y ≤ 10
0 ≤ 10 * x + 3 * y ≤ 20

Objektif:
Perbesar x + y

var engine = LinearOptimizationService.createEngine();

// Add variables, constraints and define the objective with addVariable(), addConstraint(), etc.
// Add two variables, 0 <= x <= 10 and 0 <= y <= 5
engine.addVariable('x', 0, 10);
engine.addVariable('y', 0, 5);

// Create the constraint: 0 <= 2 * x + 5 * y <= 10
var constraint = engine.addConstraint(0, 10);
constraint.setCoefficient('x', 2);
constraint.setCoefficient('y', 5);

// Create the constraint: 0 <= 10 * x + 3 * y <= 20
var constraint = engine.addConstraint(0, 20);
constraint.setCoefficient('x', 10);
constraint.setCoefficient('y', 3);

// Set the objective to be x + y
engine.setObjectiveCoefficient('x', 1);
engine.setObjectiveCoefficient('y', 1);

// Engine should maximize the objective
engine.setMaximization();

// Solve the linear program
var solution = engine.solve();
if (!solution.isValid()) {
  Logger.log('No solution ' + solution.getStatus());
} else {
  Logger.log('Objective  value: ' + solution.getObjectiveValue());
  Logger.log('Value of x: ' + solution.getVariableValue('x'));
  Logger.log('Value of y: ' + solution.getVariableValue('y'));
}

Metode

MetodeJenis hasil yang ditampilkanDeskripsi singkat
getObjectiveValue()NumberMendapatkan nilai fungsi objektif dalam solusi saat ini.
getStatus()StatusMendapatkan status solusi.
getVariableValue(variableName)NumberMendapatkan nilai variabel dalam solusi yang dibuat oleh panggilan terakhir ke LinearOptimizationEngine.solve().
isValid()BooleanMenentukan apakah solusi tersebut layak atau optimal.

Dokumentasi mendetail

getObjectiveValue()

Mendapatkan nilai fungsi objektif dalam solusi saat ini.

var engine = LinearOptimizationService.createEngine();

// Add variables, constraints and define the objective with addVariable(), addConstraint(), etc
engine.addVariable('x', 0, 10);

// ...

// Solve the linear program
var solution = engine.solve();
Logger.log('ObjectiveValue: ' + solution.getObjectiveValue());

Pulang pergi

Number — nilai fungsi objektif


getStatus()

Mendapatkan status solusi. Sebelum memecahkan masalah, statusnya akan menjadi NOT_SOLVED.

var engine = LinearOptimizationService.createEngine();

// Add variables, constraints and define the objective with addVariable(), addConstraint(), etc
engine.addVariable('x', 0, 10);

// ...

// Solve the linear program
var solution = engine.solve();
if (solution.getStatus() != LinearOptimizationService.Status.FEASIBLE &&
    solution.getStatus() != LinearOptimizationService.Status.OPTIMAL) {
  throw 'No solution ' + status;
}
Logger.log('Status: ' + solution.getStatus());

Pulang pergi

Status — status pemecah


getVariableValue(variableName)

Mendapatkan nilai variabel dalam solusi yang dibuat oleh panggilan terakhir ke LinearOptimizationEngine.solve().

var engine = LinearOptimizationService.createEngine();

// Add variables, constraints and define the objective with addVariable(), addConstraint(), etc
engine.addVariable('x', 0, 10);

// ...

// Solve the linear program
var solution = engine.solve();
Logger.log('Value of x: ' + solution.getVariableValue('x'));

Parameter

NamaJenisDeskripsi
variableNameStringnama variabel

Pulang pergi

Number — nilai variabel dalam solusi


isValid()

Menentukan apakah solusi tersebut layak atau optimal.

var engine = LinearOptimizationService.createEngine();

// Add variables, constraints and define the objective with addVariable(), addConstraint(), etc
engine.addVariable('x', 0, 10);

// ...

// Solve the linear program
var solution = engine.solve();
if (!solution.isValid()) {
  throw 'No solution ' + status;
}

Pulang pergi

Booleantrue jika solusinya valid (Status.FEASIBLE atau Status.OPTIMAL); false jika tidak