This site has been archived and remains strictly as a historical reference for developers who actively maintain apps built using the legacy Google VR SDK, which was last updated in 2019 and is no longer receiving updates.
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GVRHeadTransform.h File

GVRHeadTransform.h File Reference

GVRHeadTransform.h File. More...


struct  GVRFieldOfView
 Defines a struct to hold half field of view angles, in degrees, for an GVREye eye. More...
class  GVRHeadTransform
 Defines a class to represent the head transformation for a render frame. More...


typedef NS_ENUM (NSInteger, GVREye)

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