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GvrEditorEmulator prefab
Provides in-editor emulation of head movement and controller input. Consider using Instant Preview, which is included in the SDK, instead.
When enabled in your scene in play mode in the editor, allows you to control head movement by moving the mouse while holding the ALT or CTRL keys, and emuator controller movement using the Controller Emulator companion app. This prefab does nothing when running on-device.
Prefab Hierarchy
Game object name |
Description |
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Contains GvrEditorEmulator script component that is responsible for emulating head and controller movement in the editor. Consider using Instant Preview, which is included in the SDK, instead. |
GvrEditorEmulator game object
Contains GvrEditorEmulator
script component that is responsible for emulating head and controller movement in the editor. Consider using Instant Preview, which is included in the SDK, instead.
Components:
GvrEditorEmulator,
UnityEngine.Transform
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Last updated 2024-10-09 UTC.
[null,null,["Last updated 2024-10-09 UTC."],[[["The `GvrEditorEmulator` prefab enables VR head and controller emulation within the Unity editor using mouse and the Controller Emulator app."],["This prefab is inactive during on-device execution and is primarily for editor-based development."],["Google recommends using Instant Preview, included in the SDK, as a preferred alternative to `GvrEditorEmulator`."],["The core functionality resides in the `GvrEditorEmulator` script component attached to the prefab's main game object."]]],[]]