This site has been archived and remains strictly as a historical reference for developers who actively maintain apps built using the legacy Google VR SDK, which was last updated in 2019 and is no longer receiving updates.
  • All developers actively developing experiences for Google Cardboard should use the new open source Cardboard SDKs for iOS, Android NDK, and Unity XR Plugin. These new SDKs offer streamlined APIs, improved device compatibility, and built-in viewer profile QR code scanning.
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GvrKeyboardManager prefab

Enables Daydream controller based keyboard input in VR.

Required when using the GvrKeyboardCanvas text input prefab. Must be a sibling to the main camera, so that the camera and GvrKeyboardManager transforms share a common parent transform.

Prefab Hierarchy

Game object name Description

Allows for customization of the keyboard:

GvrKeyboardManager game object

Allows for customization of the keyboard:

  • Toggle numeric-only input * Whether to use the recommended projection matrix * Set the desired distance at which to render the keyboard

Components: GvrKeyboard, UnityEngine.Transform