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GvrEditorEmulator
Provides mouse-controlled head tracking emulation in the Unity editor.
Summary
Inheritance
Inherits from: MonoBehaviour
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Last updated 2024-10-09 UTC.
[null,null,["Last updated 2024-10-09 UTC."],[[["GvrEditorEmulator enables mouse-controlled head tracking emulation within the Unity editor, offering developers a way to test VR interactions without needing a headset during development."],["It simplifies the process of prototyping and debugging VR experiences, by inheriting from MonoBehaviour and seamlessly integrating into the Unity workflow."]]],["The content describes the \"GvrEditorEmulator,\" a component that enables mouse-controlled head tracking simulation within the Unity editor. It facilitates the emulation of head movements using a mouse, providing a way to test and develop experiences in Unity without requiring a physical headset. It is a derived class, inheriting functionality from the base class \"MonoBehaviour\" within Unity.\n"]]