This site has been archived and remains strictly as a historical reference for developers who actively maintain apps built using the legacy Google VR SDK, which was last updated in 2019 and is no longer receiving updates.
  • All developers actively developing experiences for Google Cardboard should use the new open source Cardboard SDKs for iOS, Android NDK, and Unity XR Plugin. These new SDKs offer streamlined APIs, improved device compatibility, and built-in viewer profile QR code scanning.
  • The Daydream View VR headset is no longer available for purchase as of October 15, 2019. Existing apps on supported devices are unaffected for users who previously installed those applications. It is no longer possible to opt-in to Daydream distribution via Google Play.

GvrControllerMain prefab

Required in order to use the Daydream controller API in your app.

Ensures that the GvrControllerInput API is available to your app.

Only one instance of this prefab is allowed in the active scene. Additional instances are automatically destroyed.

Prefab Hierarchy

Game object name Description

Holds the GvrControllerInput API singleton. Provides static methods to access controller state and user input.

GvrControllerMain game object

Holds the GvrControllerInput API singleton. Provides static methods to access controller state and user input.

Components: GvrControllerInput, UnityEngine.Transform