GvrControllerMain prefab
Required in order to use the Daydream controller API in your app.
Ensures that the GvrControllerInput
API is available to your app.
Only one instance of this prefab is allowed in the active scene. Additional instances are automatically destroyed.
Prefab Hierarchy
Game object name | Description |
---|---|
Holds the |
GvrControllerMain game object
Holds the GvrControllerInput
API singleton. Provides static methods to access controller state and user input.
Components: GvrControllerInput, UnityEngine.Transform