GvrHeadset prefab
Required to access positional tracking features for Daydream Standalone headsets. Ensures that the GvrHeadset
API is available to your app.
Only one instance of this prefab is allowed in the scene. Additional instances are automatically destroyed.
Prefab Hierarchy
Game object name | Description |
---|---|
Holds the |
GvrHeadset game object
Holds the GvrHeadset
API singleton. Provides static methods to determine whether positional tracking is supported, size and shape of the safety cycliner, and estimated floor height.
Components: GvrHeadset, UnityEngine.Transform