GvrScrollSettings
Used to override the global scroll settings in GvrPointerScrollInput
for the GameObject
that this script is attached to.
Summary
Inheritance
Inherits from: MonoBehaviour, IGvrScrollSettings
Public attributes |
|
---|---|
decelerationRateOverride = 0.05f
|
float
The deceleration rate is the speed reduction per second.
|
inertiaOverride = true
|
bool
Override the
Inertia property in GvrPointerScrollInput for this object. |
Properties |
|
---|---|
DecelerationRateOverride
|
float
Gets the deceleration rate override value.
|
InertiaOverride
|
bool
Gets a value indicating whether the overridden value for
interia is enabled. |
Public attributes
decelerationRateOverride
float decelerationRateOverride = 0.05f
The deceleration rate is the speed reduction per second.
A value of 0.5 halves the speed each second. The default is 0.05. The deceleration rate is only used when inertia
is true
.
inertiaOverride
bool inertiaOverride = true
Override the Inertia
property in GvrPointerScrollInput
for this object.
Inertia means that scroll events will continue for a while after the user stops touching the touchpad. It gradually slows down according to the decelerationRate
.
Properties
DecelerationRateOverride
float DecelerationRateOverride
Gets the deceleration rate override value.
This value will override the deceleration rate in GvrPointerScrollInput
for this object.
The deceleration rate is the speed reduction per second.
A value of 0.5 halves the speed each second.
The deceleration rate is only used when inertia
is true
.
Gets the deceleration rate override value for the GvrPointerScrollInput
.
InertiaOverride
bool InertiaOverride
Gets a value indicating whether the overridden value for interia
is enabled.
This value will override the Inertia property in GvrPointerScrollInput
for this object.
Inertia means that scroll events will continue for a while after the user stops touching the touchpad. It gradually slows down according to the decelerationRate
.
Gets the overridden value for whether to use interia
for the GvrPointerScrollInput
.