GvrTooltip
A tooltip for displaying control schemes overlaying the controller visual using a Unity Canvas.
Summary
Automatically changes what side of the controller the tooltip is shown on depending on the handedness setting for the player. Automatically fades out when the controller visual is too close or too far away from the player's head. Look at the prefab GvrControllerPointer to see an example of how to use this script.
Inheritance
Inherits from: MonoBehaviour, IGvrArmModelReceiver
Protected attributes |
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APP_BUTTON_Y_POSITION_METERS = 0.0105f
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const float
Y position for app button tooltips based on the standard controller visual.
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TOOLTIP_Z_POSITION_METERS = 0.0098f
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const float
Z position for all tooltips based on the standard controller visual.
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TOUCH_PAD_Y_POSITION_METERS = 0.0385f
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const float
Y Position for touch pad tooltips based on the standard controller visual.
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Protected static attributes |
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LEFT_SIDE_ROTATION = Quaternion.Euler(0.0f, 0.0f, 180.0f)
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readonly Quaternion
Rotation for a tooltip when it is displayed on the left side of the controller visual.
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PIVOT = new Vector2(-0.5f, 0.5f)
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readonly Vector2
Pivot point for a tooltip, used for controlling what side the tooltip is on.
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RIGHT_SIDE_ROTATION = Quaternion.Euler(0.0f, 0.0f, 0.0f)
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readonly Quaternion
Rotation for a tooltip when it is displayed on the right side of the controller visual.
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SQUARE_CENTER = new Vector2(0.5f, 0.5f)
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readonly Vector2
Anchor point for a tooltip, used for controlling what side the tooltip is on.
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Properties |
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ArmModel
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Gets or sets the arm model reference.
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TooltipText
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Text
Gets the text field for this tooltip.
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Public functions |
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IsTooltipInside()
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bool
Returns
true if this tooltip is set to display on the inside of the controller. |
IsTooltipOnLeft()
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bool
Returns
true if the tooltip should display on the left side of the controller. |
Protected functions |
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GetMetersToCanvasScale()
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float
Gets the meters-to-canvas scale.
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OnSideChanged(bool IsLocationOnLeft)
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virtual void
Refreshes how the tooltip is being displayed based on what side it is being shown on.
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Protected attributes
APP_BUTTON_Y_POSITION_METERS
const float APP_BUTTON_Y_POSITION_METERS = 0.0105f
Y position for app button tooltips based on the standard controller visual.
TOOLTIP_Z_POSITION_METERS
const float TOOLTIP_Z_POSITION_METERS = 0.0098f
Z position for all tooltips based on the standard controller visual.
TOUCH_PAD_Y_POSITION_METERS
const float TOUCH_PAD_Y_POSITION_METERS = 0.0385f
Y Position for touch pad tooltips based on the standard controller visual.
Protected static attributes
LEFT_SIDE_ROTATION
readonly Quaternion LEFT_SIDE_ROTATION = Quaternion.Euler(0.0f, 0.0f, 180.0f)
Rotation for a tooltip when it is displayed on the left side of the controller visual.
PIVOT
readonly Vector2 PIVOT = new Vector2(-0.5f, 0.5f)
Pivot point for a tooltip, used for controlling what side the tooltip is on.
RIGHT_SIDE_ROTATION
readonly Quaternion RIGHT_SIDE_ROTATION = Quaternion.Euler(0.0f, 0.0f, 0.0f)
Rotation for a tooltip when it is displayed on the right side of the controller visual.
SQUARE_CENTER
readonly Vector2 SQUARE_CENTER = new Vector2(0.5f, 0.5f)
Anchor point for a tooltip, used for controlling what side the tooltip is on.
Properties
TooltipText
Text TooltipText
Gets the text field for this tooltip.
The tooltip text.
Public functions
IsTooltipInside
bool IsTooltipInside()
Returns true
if this tooltip is set to display on the inside of the controller.
Details | |
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Returns |
Returns
true if this instance is tooltip inside; otherwise, false . |
IsTooltipOnLeft
bool IsTooltipOnLeft()
Returns true
if the tooltip should display on the left side of the controller.
This will change based on the handedness of the controller, as well as if the tooltip is set to display inside or outside.
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Returns |
Returns
true if this instance is tooltip on left; otherwise, false . |
Protected functions
GetMetersToCanvasScale
float GetMetersToCanvasScale()
Gets the meters-to-canvas scale.
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Returns |
The meters-to-canvas scale.
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OnSideChanged
virtual void OnSideChanged( bool IsLocationOnLeft )
Refreshes how the tooltip is being displayed based on what side it is being shown on.
Override to add custom display functionality.
Details | |||
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Parameters |
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