GvrBasePointer.PointerRay

Represents a ray segment for a series of intersecting rays.

Summary

This is useful for Hybrid raycast mode, which uses two sequential rays.

Public attributes

distance
float
Distance that this ray extends to.
distanceFromStart
float
The distance along the pointer from the origin of the first ray to this ray.
ray
Ray
The ray for this segment of the pointer.

Public attributes

distance

float GvrBasePointer::PointerRay::distance

Distance that this ray extends to.

distanceFromStart

float GvrBasePointer::PointerRay::distanceFromStart

The distance along the pointer from the origin of the first ray to this ray.

ray

Ray GvrBasePointer::PointerRay::ray

The ray for this segment of the pointer.