Pengumuman: Semua project nonkomersial yang terdaftar untuk menggunakan Earth Engine sebelum
15 April 2025 harus
memverifikasi kelayakan nonkomersial untuk mempertahankan akses Earth Engine.
Ringkasan Fitur
Tetap teratur dengan koleksi
Simpan dan kategorikan konten berdasarkan preferensi Anda.
Feature
di Earth Engine ditentukan sebagai Fitur GeoJSON. Secara khusus,
Feature
adalah objek dengan properti geometry
yang menyimpan
objek Geometry
(atau null) dan properti properties
yang menyimpan
kamus properti lainnya.
Membuat objek Fitur
Untuk membuat Feature
, berikan Geometry
dan (opsional) kamus properti lainnya ke konstruktor. Contoh:
Editor Kode (JavaScript)
// Create an ee.Geometry.
var polygon = ee.Geometry.Polygon([
[[-35, -10], [35, -10], [35, 10], [-35, 10], [-35, -10]]
]);
// Create a Feature from the Geometry.
var polyFeature = ee.Feature(polygon, {foo: 42, bar: 'tart'});
Penyiapan Python
Lihat halaman
Lingkungan Python untuk mengetahui informasi tentang Python API dan penggunaan
geemap
untuk pengembangan interaktif.
import ee
import geemap.core as geemap
Colab (Python)
# Create an ee.Geometry.
polygon = ee.Geometry.Polygon(
[[[-35, -10], [35, -10], [35, 10], [-35, 10], [-35, -10]]]
)
# Create a Feature from the Geometry.
poly_feature = ee.Feature(polygon, {'foo': 42, 'bar': 'tart'})
Seperti Geometry
, Feature
dapat dicetak atau ditambahkan ke peta untuk pemeriksaan dan visualisasi:
Editor Kode (JavaScript)
print(polyFeature);
Map.addLayer(polyFeature, {}, 'feature');
Penyiapan Python
Lihat halaman
Lingkungan Python untuk mengetahui informasi tentang Python API dan penggunaan
geemap
untuk pengembangan interaktif.
import ee
import geemap.core as geemap
Colab (Python)
display(poly_feature)
m = geemap.Map()
m.add_layer(poly_feature, {}, 'feature')
display(m)
Feature
tidak perlu memiliki Geometry
dan dapat menggabungkan
kamus properti. Contoh:
Editor Kode (JavaScript)
// Create a dictionary of properties, some of which may be computed values.
var dict = {foo: ee.Number(8).add(88), bar: 'nihao'};
// Create a null geometry feature with the dictionary of properties.
var nowhereFeature = ee.Feature(null, dict);
Penyiapan Python
Lihat halaman
Lingkungan Python untuk mengetahui informasi tentang Python API dan penggunaan
geemap
untuk pengembangan interaktif.
import ee
import geemap.core as geemap
Colab (Python)
# Create a dictionary of properties, some of which may be computed values.
dic = {'foo': ee.Number(8).add(88), 'bar': 'nihao'}
# Create a null geometry feature with the dictionary of properties.
nowhere_feature = ee.Feature(None, dic)
Dalam contoh ini, perhatikan bahwa kamus yang disediakan ke Feature
berisi nilai yang dihitung. Membuat fitur dengan cara ini berguna untuk mengekspor komputasi yang berjalan lama dengan hasil Dictionary
(misalnya, image.reduceRegion()
). Lihat panduan FeatureCollections dan Mengimpor Data Tabel atau Mengekspor untuk mengetahui detailnya.
Setiap Feature
memiliki satu Geometry
utama yang disimpan di properti geometry
. Geometri tambahan dapat disimpan di properti lain.
Metode Geometry
seperti persimpangan dan buffering juga ada di
Feature
sebagai kemudahan untuk mendapatkan Geometry
utama,
menerapkan operasi, dan menetapkan hasilnya sebagai Geometry
utama baru.
Hasilnya akan mempertahankan semua properti Feature
lainnya tempat
metode dipanggil. Ada juga metode untuk mendapatkan dan menetapkan properti non-geometri
Feature
. Contoh:
Editor Kode (JavaScript)
// Make a feature and set some properties.
var feature = ee.Feature(ee.Geometry.Point([-122.22599, 37.17605]))
.set('genus', 'Sequoia').set('species', 'sempervirens');
// Get a property from the feature.
var species = feature.get('species');
print(species);
// Set a new property.
feature = feature.set('presence', 1);
// Overwrite the old properties with a new dictionary.
var newDict = {genus: 'Brachyramphus', species: 'marmoratus'};
var feature = feature.set(newDict);
// Check the result.
print(feature);
Penyiapan Python
Lihat halaman
Lingkungan Python untuk mengetahui informasi tentang Python API dan penggunaan
geemap
untuk pengembangan interaktif.
import ee
import geemap.core as geemap
Colab (Python)
# Make a feature and set some properties.
feature = (
ee.Feature(ee.Geometry.Point([-122.22599, 37.17605]))
.set('genus', 'Sequoia')
.set('species', 'sempervirens')
)
# Get a property from the feature.
species = feature.get('species')
display(species)
# Set a new property.
feature = feature.set('presence', 1)
# Overwrite the old properties with a new dictionary.
new_dic = {'genus': 'Brachyramphus', 'species': 'marmoratus'}
feature = feature.set(new_dic)
# Check the result.
display(feature)
Pada contoh sebelumnya, perhatikan bahwa properti dapat ditetapkan dengan pasangan nilai kunci,
atau dengan kamus. Perhatikan juga bahwa feature.set()
menimpa properti yang ada.
Kecuali dinyatakan lain, konten di halaman ini dilisensikan berdasarkan Lisensi Creative Commons Attribution 4.0, sedangkan contoh kode dilisensikan berdasarkan Lisensi Apache 2.0. Untuk mengetahui informasi selengkapnya, lihat Kebijakan Situs Google Developers. Java adalah merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2025-07-25 UTC.
[null,null,["Terakhir diperbarui pada 2025-07-25 UTC."],[[["\u003cp\u003eIn Earth Engine, a \u003ccode\u003eFeature\u003c/code\u003e is a GeoJSON Feature containing a \u003ccode\u003egeometry\u003c/code\u003e and \u003ccode\u003eproperties\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFeature\u003c/code\u003e objects can be created using a \u003ccode\u003eGeometry\u003c/code\u003e and an optional dictionary of properties.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFeature\u003c/code\u003e objects can be visualized on the map and printed for inspection.\u003c/p\u003e\n"],["\u003cp\u003e\u003ccode\u003eFeature\u003c/code\u003e objects can have their properties set, retrieved, and overwritten using \u003ccode\u003eset()\u003c/code\u003e and \u003ccode\u003eget()\u003c/code\u003e.\u003c/p\u003e\n"]]],[],null,["# Feature Overview\n\nA `Feature` in Earth Engine is defined as a GeoJSON Feature. Specifically,\na `Feature` is an object with a `geometry` property storing a\n`Geometry` object (or null) and a `properties` property storing a\ndictionary of other properties.\n\nCreating Feature objects\n------------------------\n\nTo create a `Feature`, provide the constructor with a `Geometry`\nand (optionally) a dictionary of other properties. For example:\n\n### Code Editor (JavaScript)\n\n```javascript\n// Create an ee.Geometry.\nvar polygon = ee.Geometry.Polygon([\n [[-35, -10], [35, -10], [35, 10], [-35, 10], [-35, -10]]\n]);\n\n// Create a Feature from the Geometry.\nvar polyFeature = ee.Feature(polygon, {foo: 42, bar: 'tart'});\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Create an ee.Geometry.\npolygon = ee.Geometry.Polygon(\n [[[-35, -10], [35, -10], [35, 10], [-35, 10], [-35, -10]]]\n)\n\n# Create a Feature from the Geometry.\npoly_feature = ee.Feature(polygon, {'foo': 42, 'bar': 'tart'})\n```\n\nAs with a `Geometry`, a `Feature` may be printed or added to the\nmap for inspection and visualization:\n\n### Code Editor (JavaScript)\n\n```javascript\nprint(polyFeature);\nMap.addLayer(polyFeature, {}, 'feature');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\ndisplay(poly_feature)\nm = geemap.Map()\nm.add_layer(poly_feature, {}, 'feature')\ndisplay(m)\n```\n\nA `Feature` need not have a `Geometry` and may simply wrap a\ndictionary of properties. For example:\n\n### Code Editor (JavaScript)\n\n```javascript\n// Create a dictionary of properties, some of which may be computed values.\nvar dict = {foo: ee.Number(8).add(88), bar: 'nihao'};\n\n// Create a null geometry feature with the dictionary of properties.\nvar nowhereFeature = ee.Feature(null, dict);\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Create a dictionary of properties, some of which may be computed values.\ndic = {'foo': ee.Number(8).add(88), 'bar': 'nihao'}\n\n# Create a null geometry feature with the dictionary of properties.\nnowhere_feature = ee.Feature(None, dic)\n```\n\nIn this example, note that the dictionary supplied to the `Feature` contains a\ncomputed value. Creating features in this manner is useful for exporting long-running\ncomputations with a `Dictionary` result (e.g. `image.reduceRegion()`).\nSee the [FeatureCollections](/earth-engine/guides/feature_collections) and\n[Importing Table Data](/earth-engine/guides/table_upload) or [Exporting](/earth-engine/guides/exporting) guides for\ndetails.\n\nEach `Feature` has one primary `Geometry` stored in the\n`geometry` property. Additional geometries may be stored in other properties.\n`Geometry` methods such as intersection and buffer also exist on\n`Feature` as a convenience for getting the primary `Geometry`,\napplying the operation, and setting the result as the new primary `Geometry`.\nThe result will retain all the other properties of the `Feature` on which\nthe method is called. There are also methods for getting and setting the non-geometry\nproperties of the `Feature`. For example:\n\n### Code Editor (JavaScript)\n\n```javascript\n// Make a feature and set some properties.\nvar feature = ee.Feature(ee.Geometry.Point([-122.22599, 37.17605]))\n .set('genus', 'Sequoia').set('species', 'sempervirens');\n\n// Get a property from the feature.\nvar species = feature.get('species');\nprint(species);\n\n// Set a new property.\nfeature = feature.set('presence', 1);\n\n// Overwrite the old properties with a new dictionary.\nvar newDict = {genus: 'Brachyramphus', species: 'marmoratus'};\nvar feature = feature.set(newDict);\n\n// Check the result.\nprint(feature);\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Make a feature and set some properties.\nfeature = (\n ee.Feature(ee.Geometry.Point([-122.22599, 37.17605]))\n .set('genus', 'Sequoia')\n .set('species', 'sempervirens')\n)\n\n# Get a property from the feature.\nspecies = feature.get('species')\ndisplay(species)\n\n# Set a new property.\nfeature = feature.set('presence', 1)\n\n# Overwrite the old properties with a new dictionary.\nnew_dic = {'genus': 'Brachyramphus', 'species': 'marmoratus'}\nfeature = feature.set(new_dic)\n\n# Check the result.\ndisplay(feature)\n```\n\nIn the previous example, note that properties can be set with either a key-value pair,\nor with a dictionary. Also note that `feature.set()`\noverwrites existing properties."]]