GameBuffer
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GameBuffer is a data structure that provides access to a list of games.
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It includes a public get(int position) method to retrieve a specific Game object by its index.
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GameBuffer inherits methods for data management, iteration, closing, and releasing resources from various interfaces and classes.
Data structure providing access to a list of games.
Inherited Method Summary
From class
com.google.android.gms.common.data.AbstractDataBuffer
| final void |
close()
|
|
abstract Game
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get(int arg0)
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| int |
getCount()
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| boolean |
isClosed()
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Iterator<Game>
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iterator()
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| void |
release()
|
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Iterator<Game>
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singleRefIterator()
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From class java.lang.Object
|
Object
|
clone()
|
| boolean |
|
| void |
finalize()
|
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final Class<?>
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getClass()
|
| int |
hashCode()
|
| final void |
notify()
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| final void |
notifyAll()
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|
String
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toString()
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| final void |
wait(long arg0, int arg1)
|
| final void |
wait(long arg0)
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| final void |
wait()
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From interface
com.google.android.gms.common.data.DataBuffer
| abstract void |
close()
|
|
abstract Game
|
get(int arg0)
|
| abstract int |
getCount()
|
| abstract boolean |
isClosed()
|
|
abstract Iterator<Game>
|
iterator()
|
| void |
release()
|
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abstract Iterator<Game>
|
singleRefIterator()
|
From interface java.lang.Iterable
From interface
com.google.android.gms.common.api.Releasable
From interface java.io.Closeable
From interface java.lang.AutoCloseable
Public Methods
public Game get (int position)
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Last updated 2024-10-31 UTC.
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