TileOverlayOptions

public final class TileOverlayOptions extends AbstractSafeParcelable

Defines options for a TileOverlay.

Inherited Constant Summary

Public Constructor Summary

TileOverlayOptions()
Creates a new set of tile overlay options.

Public Method Summary

TileOverlayOptions
fadeIn(boolean fadeIn)
Specifies whether the tiles should fade in.
boolean
getFadeIn()
Gets whether the tiles should fade in.
TileProvider
getTileProvider()
Gets the tile provider set for this TileOverlayOptions object.
float
getTransparency()
Gets the transparency set for this TileOverlayOptions object.
float
getZIndex()
Gets the zIndex set for this TileOverlayOptions object.
boolean
isVisible()
Gets the visibility setting for this TileOverlayOptions object.
TileOverlayOptions
tileProvider(TileProvider tileProvider)
Specifies the tile provider to use for this tile overlay.
TileOverlayOptions
transparency(float transparency)
Specifies the transparency of the tile overlay.
TileOverlayOptions
visible(boolean visible)
Specifies the visibility for the tile overlay.
void
writeToParcel(Parcel out, int flags)
TileOverlayOptions
zIndex(float zIndex)
Specifies the tile overlay's zIndex, i.e., the order in which it will be drawn where overlays with larger values are drawn above those with lower values.

Inherited Method Summary

Public Constructors

public TileOverlayOptions ()

Creates a new set of tile overlay options.

Public Methods

public TileOverlayOptions fadeIn (boolean fadeIn)

Specifies whether the tiles should fade in. The default is true.

Returns

public boolean getFadeIn ()

Gets whether the tiles should fade in.

Returns
  • true if the tiles are to fade in; false if it is not.

public TileProvider getTileProvider ()

Gets the tile provider set for this TileOverlayOptions object.

Returns

public float getTransparency ()

Gets the transparency set for this TileOverlayOptions object.

Returns
  • the transparency of the tile overlay.

public float getZIndex ()

Gets the zIndex set for this TileOverlayOptions object.

Returns
  • the zIndex of the tile overlay.

public boolean isVisible ()

Gets the visibility setting for this TileOverlayOptions object.

Returns
  • true if the tile overlay is to be visible; false if it is not.

public TileOverlayOptions tileProvider (TileProvider tileProvider)

Specifies the tile provider to use for this tile overlay.

Parameters
tileProvider the TileProvider to use for this tile overlay.
Returns
  • the object for which the method was called, with the new tile provider set.

public TileOverlayOptions transparency (float transparency)

Specifies the transparency of the tile overlay. The default transparency is 0 (opaque).

Parameters
transparency a float in the range [0..1] where 0 means that the tile overlay is opaque and 1 means that the tile overlay is transparent.
Returns
Throws
IllegalArgumentException if the transparency is outside the range [0..1].

public TileOverlayOptions visible (boolean visible)

Specifies the visibility for the tile overlay. The default visibility is true.

Returns

public void writeToParcel (Parcel out, int flags)

public TileOverlayOptions zIndex (float zIndex)

Specifies the tile overlay's zIndex, i.e., the order in which it will be drawn where overlays with larger values are drawn above those with lower values. See the documentation at the top of this class for more information about zIndex.

Returns