ee.Geometry.Rectangle.dissolve
Returns the union of the geometry. This leaves single geometries untouched, and unions multi geometries.
Usage | Returns |
---|
Rectangle.dissolve(maxError, proj) | Geometry |
Argument | Type | Details |
---|
this: geometry | Geometry | The geometry to union. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | If specified, the union will be performed in this projection. Otherwise it will be performed in a spherical coordinate system. |
Examples
// Define a Rectangle object.
var rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);
// Apply the dissolve method to the Rectangle object.
var rectangleDissolve = rectangle.dissolve({'maxError': 1});
// Print the result to the console.
print('rectangle.dissolve(...) =', rectangleDissolve);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(rectangle,
{'color': 'black'},
'Geometry [black]: rectangle');
Map.addLayer(rectangleDissolve,
{'color': 'red'},
'Result [red]: rectangle.dissolve');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
# Define a Rectangle object.
rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43)
# Apply the dissolve method to the Rectangle object.
rectangle_dissolve = rectangle.dissolve(maxError=1)
# Print the result.
display('rectangle.dissolve(...) =', rectangle_dissolve)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(rectangle, {'color': 'black'}, 'Geometry [black]: rectangle')
m.add_layer(
rectangle_dissolve, {'color': 'red'}, 'Result [red]: rectangle.dissolve'
)
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["`dissolve()` returns the geometric union of the input geometry, primarily useful for merging MultiGeometries into single geometries."],["It accepts optional `maxError` and `proj` parameters for controlling reprojection during the union process."],["When applied to single geometries like Rectangles, `dissolve()` typically returns the original geometry unchanged."],["This method is valuable for simplifying complex geometries by combining their constituent parts."]]],["The `dissolve` method unions geometries, leaving single geometries unchanged and operating on multi-geometries. It requires a geometry as input and returns a new geometry. Optional arguments include `maxError`, which sets the tolerated reprojection error, and `proj`, which defines the projection for the union operation. The examples demonstrate dissolving a rectangle in JavaScript and Python, showcasing how to apply the method, display results, and utilize optional parameters.\n"]]