ee.Geometry.BBox.intersection
Returns the intersection of the two geometries.
Usage | Returns |
---|
BBox.intersection(right, maxError, proj) | Geometry |
Argument | Type | Details |
---|
this: left | Geometry | The geometry used as the left operand of the operation. |
right | Geometry | The geometry used as the right operand of the operation. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |
Examples
// Define a BBox object.
var bBox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43);
// Define other inputs.
var inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);
// Apply the intersection method to the BBox object.
var bBoxIntersection = bBox.intersection({'right': inputGeom, 'maxError': 1});
// Print the result to the console.
print('bBox.intersection(...) =', bBoxIntersection);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(bBox,
{'color': 'black'},
'Geometry [black]: bBox');
Map.addLayer(inputGeom,
{'color': 'blue'},
'Parameter [blue]: inputGeom');
Map.addLayer(bBoxIntersection,
{'color': 'red'},
'Result [red]: bBox.intersection');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
# Define a BBox object.
bbox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43)
# Define other inputs.
input_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)
# Apply the intersection method to the BBox object.
bbox_intersection = bbox.intersection(right=input_geom, maxError=1)
# Print the result.
display('bbox.intersection(...) =', bbox_intersection)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(bbox, {'color': 'black'}, 'Geometry [black]: bbox')
m.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')
m.add_layer(
bbox_intersection, {'color': 'red'}, 'Result [red]: bbox.intersection'
)
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["`intersection` returns a Geometry representing the shared area between two geometries."],["The operation can be performed using a specified projection or a default spherical coordinate system."],["An optional `maxError` parameter controls the tolerance for reprojection errors."],["The geometries used in the operation are referred to as `left` (the calling geometry) and `right` (the input geometry)."]]],["The `intersection` method computes the overlapping area between two geometries. It takes a `right` geometry as input, and optionally `maxError` and `proj` parameters for reprojection. The `left` geometry is the one that is calling the intersection method. The output is a new geometry representing the intersection. The examples show how to use this method in Javascript and Python, defining geometries, computing their intersection, and visualizing the original and resulting geometries.\n"]]