ui.Map.onTileLoaded
Registers a callback that's fired when a map tile has been loaded.
Returns an ID which can be passed to unlisten() to unregister the callback.
Usage | Returns |
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Map.onTileLoaded(callback) | String |
Argument | Type | Details |
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this: ui.map | ui.Map | The ui.Map instance. |
callback | Function | Called with an array of per layer values. Each value is the fraction of tiles still pending: a value of 0 means there are no more tiles to load for the layer. |
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Last updated 2023-10-06 UTC.
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