ee.Geometry.Rectangle.union

Returns the union of the two geometries.
UsageReturns
Rectangle.union(right, maxError, proj)Geometry
ArgumentTypeDetails
this: leftGeometryThe geometry used as the left operand of the operation.
rightGeometryThe geometry used as the right operand of the operation.
maxErrorErrorMargin, default: nullThe maximum amount of error tolerated when performing any necessary reprojection.
projProjection, default: nullThe projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.

Examples

Code Editor (JavaScript)

// Define a Rectangle object.
var rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);

// Define other inputs.
var inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);

// Apply the union method to the Rectangle object.
var rectangleUnion = rectangle.union({'right': inputGeom, 'maxError': 1});

// Print the result to the console.
print('rectangle.union(...) =', rectangleUnion);

// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(rectangle,
             {'color': 'black'},
             'Geometry [black]: rectangle');
Map.addLayer(inputGeom,
             {'color': 'blue'},
             'Parameter [blue]: inputGeom');
Map.addLayer(rectangleUnion,
             {'color': 'red'},
             'Result [red]: rectangle.union');