ee.Geometry.LinearRing.geodesic
If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage | Returns |
---|
LinearRing.geodesic() | Boolean |
Argument | Type | Details |
---|
this: geometry | Geometry | |
Examples
// Define a LinearRing object.
var linearRing = ee.Geometry.LinearRing(
[[-122.091, 37.420],
[-122.085, 37.422],
[-122.080, 37.430]]);
// Apply the geodesic method to the LinearRing object.
var linearRingGeodesic = linearRing.geodesic();
// Print the result to the console.
print('linearRing.geodesic(...) =', linearRingGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(linearRing,
{'color': 'black'},
'Geometry [black]: linearRing');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
# Define a LinearRing object.
linearring = ee.Geometry.LinearRing(
[[-122.091, 37.420], [-122.085, 37.422], [-122.080, 37.430]]
)
# Apply the geodesic method to the LinearRing object.
linearring_geodesic = linearring.geodesic()
# Print the result.
display('linearring.geodesic(...) =', linearring_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(linearring, {'color': 'black'}, 'Geometry [black]: linearring')
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["`LinearRing.geodesic()` is a method in Earth Engine that determines whether the edges of a LinearRing object are rendered as straight or curved."],["If `geodesic()` returns `false`, edges appear straight in the projection; if `true`, edges are curved to follow the shortest path on the Earth's surface (geodesic)."],["This method can be applied to LinearRing geometries to control their visual representation on the map."]]],[]]