ee.Geometry.Rectangle.closestPoint
Returns the point on the right input that is nearest to the left input. If either input is empty, null is returned. If both inputs are unbounded, an arbitrary point is returned. If one input is unbounded, an arbitrary point in the bounded input is returned.
Usage | Returns |
---|
Rectangle.closestPoint(right, maxError, proj) | Object |
Argument | Type | Details |
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this: left | Geometry | The geometry used as the left operand of the operation. |
right | Geometry | The geometry used as the right operand of the operation. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |
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Last updated 2024-10-23 UTC.
[null,null,["Last updated 2024-10-23 UTC."],[[["Returns the nearest point on the `right` geometry to the `left` geometry."],["Returns `null` if either input geometry is empty."],["Handles unbounded geometries by returning an arbitrary point within the bounded or unbounded input as appropriate."],["Allows specifying an error margin (`maxError`) for reprojection and a projection (`proj`) for the operation."]]],["The function finds the nearest point on the `right` geometry to the `left` geometry. It returns an `Object` representing this point. If either geometry is empty, it returns `null`. Unbounded geometries result in arbitrary point returns. The `maxError` argument controls reprojection tolerance, and `proj` specifies the coordinate system. If no projection is given, calculations are done on a spherical model, and distances are in meters.\n"]]