ee.Geometry.dissolve
Returns the union of the geometry. This leaves single geometries untouched, and unions multi geometries.
Usage | Returns |
---|
Geometry.dissolve(maxError, proj) | Geometry |
Argument | Type | Details |
---|
this: geometry | Geometry | The geometry to union. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | If specified, the union will be performed in this projection. Otherwise it will be performed in a spherical coordinate system. |
Examples
// Define a Geometry object.
var geometry = ee.Geometry({
'type': 'Polygon',
'coordinates':
[[[-122.081, 37.417],
[-122.086, 37.421],
[-122.084, 37.418],
[-122.089, 37.416]]]
});
// Apply the dissolve method to the Geometry object.
var geometryDissolve = geometry.dissolve({'maxError': 1});
// Print the result to the console.
print('geometry.dissolve(...) =', geometryDissolve);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(geometry,
{'color': 'black'},
'Geometry [black]: geometry');
Map.addLayer(geometryDissolve,
{'color': 'red'},
'Result [red]: geometry.dissolve');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
# Define a Geometry object.
geometry = ee.Geometry({
'type': 'Polygon',
'coordinates': [[
[-122.081, 37.417],
[-122.086, 37.421],
[-122.084, 37.418],
[-122.089, 37.416],
]],
})
# Apply the dissolve method to the Geometry object.
geometry_dissolve = geometry.dissolve(maxError=1)
# Print the result.
display('geometry.dissolve(...) =', geometry_dissolve)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(geometry, {'color': 'black'}, 'Geometry [black]: geometry')
m.add_layer(
geometry_dissolve, {'color': 'red'}, 'Result [red]: geometry.dissolve'
)
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["`dissolve()` returns a Geometry object representing the union of the input geometry's components."],["It simplifies MultiGeometries by merging overlapping or adjacent parts, while leaving single geometries unchanged."],["Optional parameters `maxError` and `proj` control the reprojection tolerance and target projection for the union operation, respectively."],["Useful for dissolving boundaries between features within a MultiGeometry or creating a single, unified geometry from multiple overlapping geometries."]]],["The `dissolve` method unions geometries, leaving single geometries unchanged and operating on multi-geometries. It takes `maxError` (maximum error tolerance during reprojection) and `proj` (projection for the union) as optional arguments. If `proj` is not specified, it uses a spherical coordinate system. The method returns a `Geometry` object. Example code demonstrates applying `dissolve` to a polygon, setting `maxError` to 1, and displaying the original and dissolved geometries on a map.\n"]]