ee.Geometry.Point.intersects
Returns true if and only if the geometries intersect.
Usage | Returns |
---|
Point.intersects(right, maxError, proj) | Boolean |
Argument | Type | Details |
---|
this: left | Geometry | The geometry used as the left operand of the operation. |
right | Geometry | The geometry used as the right operand of the operation. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |
proj | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |
Examples
// Define a Point object.
var point = ee.Geometry.Point(-122.082, 37.42);
// Define other inputs.
var inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);
// Apply the intersects method to the Point object.
var pointIntersects = point.intersects({'right': inputGeom, 'maxError': 1});
// Print the result to the console.
print('point.intersects(...) =', pointIntersects);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(point,
{'color': 'black'},
'Geometry [black]: point');
Map.addLayer(inputGeom,
{'color': 'blue'},
'Parameter [blue]: inputGeom');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
# Define a Point object.
point = ee.Geometry.Point(-122.082, 37.42)
# Define other inputs.
input_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)
# Apply the intersects method to the Point object.
point_intersects = point.intersects(right=input_geom, maxError=1)
# Print the result.
display('point.intersects(...) =', point_intersects)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(point, {'color': 'black'}, 'Geometry [black]: point')
m.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')
m
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Last updated 2023-12-06 UTC.
[null,null,["Last updated 2023-12-06 UTC."],[[["Returns `true` if the input geometries share any portion of space."],["Takes an input geometry (`right`) and optional error margin (`maxError`) and projection (`proj`)."],["Performs the operation in spherical coordinates with linear distances in meters on the sphere if projection is not specified."],["Can be applied to Point geometries to check for intersection with other geometries."]]],["The `intersects` method checks if two geometries overlap, returning `true` if they do and `false` otherwise. It takes a `right` geometry as input and optionally `maxError` and `proj` parameters to control projection error and coordinate system. The method is demonstrated with `Point.intersects`, where a point geometry is tested for intersection against another geometry (`inputGeom`). Code examples are provided for JavaScript and Python, showing how to define geometries, apply the method, and display results.\n"]]