Tweaks the projection of the input image, moving each pixel from its location in srcProj to the same coordinates in dstProj.
Image.changeProj(srcProj, dstProj)Image
this: inputImage
srcProjProjectionThe original projection.
dstProjProjectionThe new projection.


Code Editor (JavaScript)

// A DEM image object.
var img = ee.Image('MERIT/DEM/v1_0_3');

// Construct a projection object from a WKT string or EPSG code, for example,
// the Robinson projection (
var proj = ee.Projection(
  'PROJCS["World_Robinson",' +
      'GEOGCS["GCS_WGS_1984",' +
          'DATUM["WGS_1984",' +
              'SPHEROID["WGS_1984",6378137,298.257223563]],' +
          'PRIMEM["Greenwich",0],' +
          'UNIT["Degree",0.017453292519943295]],' +
      'PROJECTION["Robinson"],' +
// Optionally adjust projection scale; stretch layer larger in this case.
.scale(0.9, 0.9);

// "Paint" the image in the desired projection onto the projection of
// the map canvas ('EPSG:3857').
var imgProj = img.changeProj(proj, 'EPSG:3857');

// Add an overlay image to the map to cover the default base layers.
Map.setCenter(0, 0, 2);
Map.addLayer(ee.Image(1), {palette: 'grey'}, 'Grey background', false);

// Add the projection-tweaked image to the map.
Map.addLayer(imgProj, {min: 0, max: 3000}, 'DEM in Robinson projection');