ee.Geometry.MultiLineString.geodesic
If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.
Usage | Returns |
---|
MultiLineString.geodesic() | Boolean |
Argument | Type | Details |
---|
this: geometry | Geometry | |
Examples
// Define a MultiLineString object.
var multiLineString = ee.Geometry.MultiLineString(
[[[-122.088, 37.418], [-122.086, 37.422], [-122.082, 37.418]],
[[-122.087, 37.416], [-122.083, 37.416], [-122.082, 37.419]]]);
// Apply the geodesic method to the MultiLineString object.
var multiLineStringGeodesic = multiLineString.geodesic();
// Print the result to the console.
print('multiLineString.geodesic(...) =', multiLineStringGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(multiLineString,
{'color': 'black'},
'Geometry [black]: multiLineString');
Python setup
See the
Python Environment page for information on the Python API and using
geemap
for interactive development.
import ee
import geemap.core as geemap
# Define a MultiLineString object.
multilinestring = ee.Geometry.MultiLineString([
[[-122.088, 37.418], [-122.086, 37.422], [-122.082, 37.418]],
[[-122.087, 37.416], [-122.083, 37.416], [-122.082, 37.419]],
])
# Apply the geodesic method to the MultiLineString object.
multilinestring_geodesic = multilinestring.geodesic()
# Print the result.
display('multilinestring.geodesic(...) =', multilinestring_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(
multilinestring, {'color': 'black'}, 'Geometry [black]: multilinestring'
)
m
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[[["The `geodesic()` method determines whether edges of a MultiLineString are rendered as straight lines or curved to follow the Earth's curvature."],["It returns `true` if edges are curved (geodesic) and `false` if they are straight."],["This method can be applied to a MultiLineString object to control its visual representation on a map."],["The method does not alter the underlying geometry; it only affects its display."]]],["The `MultiLineString.geodesic()` method determines if edges in a projected `MultiLineString` are straight or curved. It returns a boolean value. When `true`, edges are curved, following the shortest path on Earth's surface; when `false`, edges are straight. The method accepts a `Geometry` object as its input, it is applied to a `MultiLineString` object, and is illustrated by a Javascript and Python code examples where a `MultiLineString` is created, the method applied, and the result printed.\n"]]