Earth Engine is introducing
noncommercial quota tiers to safeguard shared compute resources and ensure reliable performance for everyone. All noncommercial projects will need to select a quota tier by
April 27, 2026 or will use the Community Tier by default. Tier quotas will take effect for all projects (regardless of tier selection date) on
April 27, 2026.
Learn more.
ee.data.createAsset
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Creates an asset from a JSON value. To create an empty image collection or folder, pass in a "value" object with a "type" key whose value is one of ee.data.AssetType.* (i.e. "ImageCollection" or "Folder").
Returns a description of the saved asset, including a generated ID, or null if a callback is specified.
| Usage | Returns | ee.data.createAsset(value, path, force, properties, callback) | Object |
| Argument | Type | Details | value | Object | An object describing the asset to create. |
path | String, optional | An optional desired ID, including full path. |
force | Boolean, optional | Force overwrite. |
properties | Object, optional | The keys and values of the properties to set |
callback | Function, optional | An optional callback. If not supplied, the call is made synchronously. |
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Last updated 2023-10-06 UTC.
[null,null,["Last updated 2023-10-06 UTC."],[],["The function `ee.data.createAsset` creates an asset from a JSON value. It accepts a `value` object describing the asset and an optional `path` for the asset ID. The `force` argument allows overwriting, and `properties` sets asset metadata. A `callback` enables asynchronous operation. Without a callback, it returns an object describing the asset, including the ID. An empty image collection or folder can be created by using the values from ee.data.AssetType.\n"]]