ee.Geometry.MultiPoint.geodesic

如果為 false,投影畫面邊緣會是直線。如果是 true,邊緣會彎曲,以遵循地球表面的最短路徑。

用量傳回
MultiPoint.geodesic()布林值
引數類型詳細資料
這個:geometry幾何圖形

範例

程式碼編輯器 (JavaScript)

// Define a MultiPoint object.
var multiPoint = ee.Geometry.MultiPoint([[-122.082, 37.420], [-122.081, 37.426]]);

// Apply the geodesic method to the MultiPoint object.
var multiPointGeodesic = multiPoint.geodesic();

// Print the result to the console.
print('multiPoint.geodesic(...) =', multiPointGeodesic);

// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(multiPoint,
             {'color': 'black'},
             'Geometry [black]: multiPoint');

Python 設定

請參閱 Python 環境頁面,瞭解 Python API 和如何使用 geemap 進行互動式開發。

import ee
import geemap.core as geemap

Colab (Python)

# Define a MultiPoint object.
multipoint = ee.Geometry.MultiPoint([[-122.082, 37.420], [-122.081, 37.426]])

# Apply the geodesic method to the MultiPoint object.
multipoint_geodesic = multipoint.geodesic()

# Print the result.
display('multipoint.geodesic(...) =', multipoint_geodesic)

# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(multipoint, {'color': 'black'}, 'Geometry [black]: multipoint')
m