ee.Geometry.Polygon.geodesic
קל לארגן דפים בעזרת אוספים
אפשר לשמור ולסווג תוכן על סמך ההעדפות שלך.
If false, edges are straight in the projection. אם הערך הוא True, הקצוות מעוקלים כדי לעקוב אחרי הנתיב הקצר ביותר על פני כדור הארץ.
שימוש | החזרות |
---|
Polygon.geodesic() | בוליאני |
ארגומנט | סוג | פרטים |
---|
זה: geometry | גיאומטריה | |
דוגמאות
עורך הקוד (JavaScript)
// Define a Polygon object.
var polygon = ee.Geometry.Polygon(
[[[-122.092, 37.424],
[-122.086, 37.418],
[-122.079, 37.425],
[-122.085, 37.423]]]);
// Apply the geodesic method to the Polygon object.
var polygonGeodesic = polygon.geodesic();
// Print the result to the console.
print('polygon.geodesic(...) =', polygonGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(polygon,
{'color': 'black'},
'Geometry [black]: polygon');
הגדרת Python
מידע על Python API ועל שימוש ב-geemap
לפיתוח אינטראקטיבי מופיע בדף
Python Environment.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Polygon object.
polygon = ee.Geometry.Polygon([[
[-122.092, 37.424],
[-122.086, 37.418],
[-122.079, 37.425],
[-122.085, 37.423],
]])
# Apply the geodesic method to the Polygon object.
polygon_geodesic = polygon.geodesic()
# Print the result.
display('polygon.geodesic(...) =', polygon_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')
m
אלא אם צוין אחרת, התוכן של דף זה הוא ברישיון Creative Commons Attribution 4.0 ודוגמאות הקוד הן ברישיון Apache 2.0. לפרטים, ניתן לעיין במדיניות האתר Google Developers. Java הוא סימן מסחרי רשום של חברת Oracle ו/או של השותפים העצמאיים שלה.
עדכון אחרון: 2025-07-26 (שעון UTC).
[null,null,["עדכון אחרון: 2025-07-26 (שעון UTC)."],[[["\u003cp\u003eThe \u003ccode\u003egeodesic()\u003c/code\u003e method determines whether polygon edges are rendered as straight lines or curved to follow the Earth's curvature.\u003c/p\u003e\n"],["\u003cp\u003eWhen set to \u003ccode\u003efalse\u003c/code\u003e, edges appear straight in the projection; when \u003ccode\u003etrue\u003c/code\u003e, edges are curved, representing the shortest path on the Earth's surface.\u003c/p\u003e\n"],["\u003cp\u003eThis method applies to \u003ccode\u003ePolygon\u003c/code\u003e geometries and returns a boolean value indicating the geodesic setting.\u003c/p\u003e\n"],["\u003cp\u003eYou can use this method to visually represent and accurately measure distances on a geographic scale.\u003c/p\u003e\n"]]],["The `Polygon.geodesic()` method determines if a polygon's edges are curved to follow the Earth's surface's shortest path. It returns a Boolean value: `true` indicates curved edges, `false` indicates straight edges. This method is applied to a `Geometry` object representing a polygon. Examples in JavaScript and Python show defining a polygon, applying `geodesic()`, and printing/displaying the Boolean result. The code also provides map visualization to show polygon.\n"],null,["# ee.Geometry.Polygon.geodesic\n\nIf false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|----------------------|---------|\n| Polygon.geodesic`()` | Boolean |\n\n| Argument | Type | Details |\n|------------------|----------|---------|\n| this: `geometry` | Geometry | |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Polygon object.\nvar polygon = ee.Geometry.Polygon(\n [[[-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423]]]);\n\n// Apply the geodesic method to the Polygon object.\nvar polygonGeodesic = polygon.geodesic();\n\n// Print the result to the console.\nprint('polygon.geodesic(...) =', polygonGeodesic);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(polygon,\n {'color': 'black'},\n 'Geometry [black]: polygon');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Polygon object.\npolygon = ee.Geometry.Polygon([[\n [-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423],\n]])\n\n# Apply the geodesic method to the Polygon object.\npolygon_geodesic = polygon.geodesic()\n\n# Print the result.\ndisplay('polygon.geodesic(...) =', polygon_geodesic)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')\nm\n```"]]