Duyuru:
15 Nisan 2025'ten önce Earth Engine'i kullanmak için kaydedilen tüm ticari olmayan projelerin Earth Engine erişimini sürdürmek için
ticari olmayan uygunluğu doğrulaması gerekir.
ee.Geometry.Polygon.geodesic
Koleksiyonlar ile düzeninizi koruyun
İçeriği tercihlerinize göre kaydedin ve kategorilere ayırın.
Yanlışsa projeksiyonda kenarlar düzdür. Doğruysa kenarlar, Dünya yüzeyindeki en kısa yolu takip edecek şekilde eğrilir.
Kullanım | İadeler |
---|
Polygon.geodesic() | Boole |
Bağımsız Değişken | Tür | Ayrıntılar |
---|
bu: geometry | Geometri | |
Örnekler
Kod Düzenleyici (JavaScript)
// Define a Polygon object.
var polygon = ee.Geometry.Polygon(
[[[-122.092, 37.424],
[-122.086, 37.418],
[-122.079, 37.425],
[-122.085, 37.423]]]);
// Apply the geodesic method to the Polygon object.
var polygonGeodesic = polygon.geodesic();
// Print the result to the console.
print('polygon.geodesic(...) =', polygonGeodesic);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(polygon,
{'color': 'black'},
'Geometry [black]: polygon');
Python kurulumu
Python API'si ve etkileşimli geliştirme için geemap
kullanımı hakkında bilgi edinmek üzere
Python Ortamı sayfasına bakın.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Polygon object.
polygon = ee.Geometry.Polygon([[
[-122.092, 37.424],
[-122.086, 37.418],
[-122.079, 37.425],
[-122.085, 37.423],
]])
# Apply the geodesic method to the Polygon object.
polygon_geodesic = polygon.geodesic()
# Print the result.
display('polygon.geodesic(...) =', polygon_geodesic)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')
m
Aksi belirtilmediği sürece bu sayfanın içeriği Creative Commons Atıf 4.0 Lisansı altında ve kod örnekleri Apache 2.0 Lisansı altında lisanslanmıştır. Ayrıntılı bilgi için Google Developers Site Politikaları'na göz atın. Java, Oracle ve/veya satış ortaklarının tescilli ticari markasıdır.
Son güncelleme tarihi: 2025-07-26 UTC.
[null,null,["Son güncelleme tarihi: 2025-07-26 UTC."],[[["\u003cp\u003eThe \u003ccode\u003egeodesic()\u003c/code\u003e method determines whether polygon edges are rendered as straight lines or curved to follow the Earth's curvature.\u003c/p\u003e\n"],["\u003cp\u003eWhen set to \u003ccode\u003efalse\u003c/code\u003e, edges appear straight in the projection; when \u003ccode\u003etrue\u003c/code\u003e, edges are curved, representing the shortest path on the Earth's surface.\u003c/p\u003e\n"],["\u003cp\u003eThis method applies to \u003ccode\u003ePolygon\u003c/code\u003e geometries and returns a boolean value indicating the geodesic setting.\u003c/p\u003e\n"],["\u003cp\u003eYou can use this method to visually represent and accurately measure distances on a geographic scale.\u003c/p\u003e\n"]]],["The `Polygon.geodesic()` method determines if a polygon's edges are curved to follow the Earth's surface's shortest path. It returns a Boolean value: `true` indicates curved edges, `false` indicates straight edges. This method is applied to a `Geometry` object representing a polygon. Examples in JavaScript and Python show defining a polygon, applying `geodesic()`, and printing/displaying the Boolean result. The code also provides map visualization to show polygon.\n"],null,["# ee.Geometry.Polygon.geodesic\n\nIf false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|----------------------|---------|\n| Polygon.geodesic`()` | Boolean |\n\n| Argument | Type | Details |\n|------------------|----------|---------|\n| this: `geometry` | Geometry | |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Polygon object.\nvar polygon = ee.Geometry.Polygon(\n [[[-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423]]]);\n\n// Apply the geodesic method to the Polygon object.\nvar polygonGeodesic = polygon.geodesic();\n\n// Print the result to the console.\nprint('polygon.geodesic(...) =', polygonGeodesic);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(polygon,\n {'color': 'black'},\n 'Geometry [black]: polygon');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Polygon object.\npolygon = ee.Geometry.Polygon([[\n [-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423],\n]])\n\n# Apply the geodesic method to the Polygon object.\npolygon_geodesic = polygon.geodesic()\n\n# Print the result.\ndisplay('polygon.geodesic(...) =', polygon_geodesic)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')\nm\n```"]]