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ee.Geometry.BBox.union
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Restituisce l'unione delle due geometrie.
Utilizzo | Resi |
---|
BBox.union(right, maxError, proj) | Geometria |
Argomento | Tipo | Dettagli |
---|
questo: left | Geometria | La geometria utilizzata come operando sinistro dell'operazione. |
right | Geometria | La geometria utilizzata come operando destro dell'operazione. |
maxError | ErrorMargin, valore predefinito: null | La quantità massima di errore tollerata durante l'esecuzione di qualsiasi riproiezione necessaria. |
proj | Proiezione, valore predefinito: null | La proiezione in cui eseguire l'operazione. Se non specificato, l'operazione verrà eseguita in un sistema di coordinate sferiche e le distanze lineari saranno in metri sulla sfera. |
Esempi
Editor di codice (JavaScript)
// Define a BBox object.
var bBox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43);
// Define other inputs.
var inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);
// Apply the union method to the BBox object.
var bBoxUnion = bBox.union({'right': inputGeom, 'maxError': 1});
// Print the result to the console.
print('bBox.union(...) =', bBoxUnion);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(bBox,
{'color': 'black'},
'Geometry [black]: bBox');
Map.addLayer(inputGeom,
{'color': 'blue'},
'Parameter [blue]: inputGeom');
Map.addLayer(bBoxUnion,
{'color': 'red'},
'Result [red]: bBox.union');
Configurazione di Python
Consulta la pagina
Ambiente Python per informazioni sull'API Python e sull'utilizzo di
geemap
per lo sviluppo interattivo.
import ee
import geemap.core as geemap
Colab (Python)
# Define a BBox object.
bbox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43)
# Define other inputs.
input_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)
# Apply the union method to the BBox object.
bbox_union = bbox.union(right=input_geom, maxError=1)
# Print the result.
display('bbox.union(...) =', bbox_union)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(bbox, {'color': 'black'}, 'Geometry [black]: bbox')
m.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')
m.add_layer(bbox_union, {'color': 'red'}, 'Result [red]: bbox.union')
m
Salvo quando diversamente specificato, i contenuti di questa pagina sono concessi in base alla licenza Creative Commons Attribution 4.0, mentre gli esempi di codice sono concessi in base alla licenza Apache 2.0. Per ulteriori dettagli, consulta le norme del sito di Google Developers. Java è un marchio registrato di Oracle e/o delle sue consociate.
Ultimo aggiornamento 2025-07-26 UTC.
[null,null,["Ultimo aggiornamento 2025-07-26 UTC."],[[["\u003cp\u003eReturns a Geometry representing the union of two geometries.\u003c/p\u003e\n"],["\u003cp\u003eAccepts a right operand Geometry, an optional maximum error margin, and an optional projection for the operation.\u003c/p\u003e\n"],["\u003cp\u003eCan be performed in a spherical coordinate system with distances in meters on the sphere if no projection is specified.\u003c/p\u003e\n"],["\u003cp\u003eIllustrated with JavaScript and Python examples demonstrating its usage with BBox geometries.\u003c/p\u003e\n"]]],["The `union` method combines two geometries, `left` and `right`, returning their union as a new `Geometry` object. It accepts optional `maxError` and `proj` arguments to control reprojection and error tolerance. `maxError` defines the maximum allowed error during reprojection. `proj` specifies the projection; if unspecified, it defaults to spherical coordinates with linear distances in meters. Example codes demonstrate combining bounding boxes using this method in JavaScript and Python.\n"],null,["# ee.Geometry.BBox.union\n\nReturns the union of the two geometries.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|----------------------------------------------|----------|\n| BBox.union`(right, `*maxError* `, `*proj*`)` | Geometry |\n\n| Argument | Type | Details |\n|--------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| this: `left` | Geometry | The geometry used as the left operand of the operation. |\n| `right` | Geometry | The geometry used as the right operand of the operation. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a BBox object.\nvar bBox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43);\n\n// Define other inputs.\nvar inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);\n\n// Apply the union method to the BBox object.\nvar bBoxUnion = bBox.union({'right': inputGeom, 'maxError': 1});\n\n// Print the result to the console.\nprint('bBox.union(...) =', bBoxUnion);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(bBox,\n {'color': 'black'},\n 'Geometry [black]: bBox');\nMap.addLayer(inputGeom,\n {'color': 'blue'},\n 'Parameter [blue]: inputGeom');\nMap.addLayer(bBoxUnion,\n {'color': 'red'},\n 'Result [red]: bBox.union');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a BBox object.\nbbox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43)\n\n# Define other inputs.\ninput_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)\n\n# Apply the union method to the BBox object.\nbbox_union = bbox.union(right=input_geom, maxError=1)\n\n# Print the result.\ndisplay('bbox.union(...) =', bbox_union)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(bbox, {'color': 'black'}, 'Geometry [black]: bbox')\nm.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')\nm.add_layer(bbox_union, {'color': 'red'}, 'Result [red]: bbox.union')\nm\n```"]]