Pengumuman: Semua project nonkomersial yang terdaftar untuk menggunakan Earth Engine sebelum
15 April 2025 harus
memverifikasi kelayakan nonkomersial untuk mempertahankan akses Earth Engine.
ee.Geometry.Polygon.union
Tetap teratur dengan koleksi
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Menampilkan gabungan kedua geometri.
Penggunaan | Hasil |
---|
Polygon.union(right, maxError, proj) | Geometri |
Argumen | Jenis | Detail |
---|
ini: left | Geometri | Geometri yang digunakan sebagai operand kiri operasi. |
right | Geometri | Geometri yang digunakan sebagai operand kanan operasi. |
maxError | ErrorMargin, default: null | Jumlah maksimum error yang dapat ditoleransi saat melakukan reproyeksi yang diperlukan. |
proj | Proyeksi, default: null | Proyeksi tempat operasi akan dilakukan. Jika tidak ditentukan, operasi akan dilakukan dalam sistem koordinat bola, dan jarak linear akan dalam meter di bola. |
Contoh
Code Editor (JavaScript)
// Define a Polygon object.
var polygon = ee.Geometry.Polygon(
[[[-122.092, 37.424],
[-122.086, 37.418],
[-122.079, 37.425],
[-122.085, 37.423]]]);
// Define other inputs.
var inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);
// Apply the union method to the Polygon object.
var polygonUnion = polygon.union({'right': inputGeom, 'maxError': 1});
// Print the result to the console.
print('polygon.union(...) =', polygonUnion);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(polygon,
{'color': 'black'},
'Geometry [black]: polygon');
Map.addLayer(inputGeom,
{'color': 'blue'},
'Parameter [blue]: inputGeom');
Map.addLayer(polygonUnion,
{'color': 'red'},
'Result [red]: polygon.union');
Penyiapan Python
Lihat halaman
Lingkungan Python untuk mengetahui informasi tentang Python API dan penggunaan
geemap
untuk pengembangan interaktif.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Polygon object.
polygon = ee.Geometry.Polygon([[
[-122.092, 37.424],
[-122.086, 37.418],
[-122.079, 37.425],
[-122.085, 37.423],
]])
# Define other inputs.
input_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)
# Apply the union method to the Polygon object.
polygon_union = polygon.union(right=input_geom, maxError=1)
# Print the result.
display('polygon.union(...) =', polygon_union)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')
m.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')
m.add_layer(polygon_union, {'color': 'red'}, 'Result [red]: polygon.union')
m
Kecuali dinyatakan lain, konten di halaman ini dilisensikan berdasarkan Lisensi Creative Commons Attribution 4.0, sedangkan contoh kode dilisensikan berdasarkan Lisensi Apache 2.0. Untuk mengetahui informasi selengkapnya, lihat Kebijakan Situs Google Developers. Java adalah merek dagang terdaftar dari Oracle dan/atau afiliasinya.
Terakhir diperbarui pada 2025-07-26 UTC.
[null,null,["Terakhir diperbarui pada 2025-07-26 UTC."],[[["\u003cp\u003e\u003ccode\u003eunion()\u003c/code\u003e returns a Geometry representing the combined area of two input geometries.\u003c/p\u003e\n"],["\u003cp\u003eThe operation can be performed using a specified projection or a spherical coordinate system with linear distances in meters.\u003c/p\u003e\n"],["\u003cp\u003eAn optional \u003ccode\u003emaxError\u003c/code\u003e parameter controls the tolerance for reprojection errors.\u003c/p\u003e\n"],["\u003cp\u003eIt takes two geometries as inputs: \u003ccode\u003eleft\u003c/code\u003e (the calling geometry) and \u003ccode\u003eright\u003c/code\u003e.\u003c/p\u003e\n"]]],["The `union` method combines two geometries, a `left` and a `right`, into a single geometry representing their union. It accepts optional parameters `maxError`, defining the error tolerance during reprojection, and `proj`, specifying the projection for the operation. If `proj` is not set, operations use a spherical coordinate system. Example usage shows defining a Polygon and a BBox as `inputGeom`, then uniting them using `polygon.union()` method and visualize results.\n"],null,["# ee.Geometry.Polygon.union\n\nReturns the union of the two geometries.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|-------------------------------------------------|----------|\n| Polygon.union`(right, `*maxError* `, `*proj*`)` | Geometry |\n\n| Argument | Type | Details |\n|--------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| this: `left` | Geometry | The geometry used as the left operand of the operation. |\n| `right` | Geometry | The geometry used as the right operand of the operation. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Polygon object.\nvar polygon = ee.Geometry.Polygon(\n [[[-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423]]]);\n\n// Define other inputs.\nvar inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);\n\n// Apply the union method to the Polygon object.\nvar polygonUnion = polygon.union({'right': inputGeom, 'maxError': 1});\n\n// Print the result to the console.\nprint('polygon.union(...) =', polygonUnion);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(polygon,\n {'color': 'black'},\n 'Geometry [black]: polygon');\nMap.addLayer(inputGeom,\n {'color': 'blue'},\n 'Parameter [blue]: inputGeom');\nMap.addLayer(polygonUnion,\n {'color': 'red'},\n 'Result [red]: polygon.union');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Polygon object.\npolygon = ee.Geometry.Polygon([[\n [-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423],\n]])\n\n# Define other inputs.\ninput_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)\n\n# Apply the union method to the Polygon object.\npolygon_union = polygon.union(right=input_geom, maxError=1)\n\n# Print the result.\ndisplay('polygon.union(...) =', polygon_union)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')\nm.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')\nm.add_layer(polygon_union, {'color': 'red'}, 'Result [red]: polygon.union')\nm\n```"]]