ee.Geometry.Rectangle.projection
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Renvoie la projection de la géométrie.
Utilisation | Renvoie |
---|
Rectangle.projection() | Projection |
Argument | Type | Détails |
---|
ceci : geometry | Géométrie | |
Exemples
Éditeur de code (JavaScript)
// Define a Rectangle object.
var rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);
// Apply the projection method to the Rectangle object.
var rectangleProjection = rectangle.projection();
// Print the result to the console.
print('rectangle.projection(...) =', rectangleProjection);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(rectangle,
{'color': 'black'},
'Geometry [black]: rectangle');
Configuration de Python
Consultez la page
Environnement Python pour en savoir plus sur l'API Python et sur l'utilisation de geemap
pour le développement interactif.
import ee
import geemap.core as geemap
Colab (Python)
# Define a Rectangle object.
rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43)
# Apply the projection method to the Rectangle object.
rectangle_projection = rectangle.projection()
# Print the result.
display('rectangle.projection(...) =', rectangle_projection)
# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(rectangle, {'color': 'black'}, 'Geometry [black]: rectangle')
m
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Dernière mise à jour le 2025/07/26 (UTC).
[null,null,["Dernière mise à jour le 2025/07/26 (UTC)."],[[["\u003cp\u003eThe \u003ccode\u003eprojection()\u003c/code\u003e method returns the projection of a given geometry, such as a rectangle.\u003c/p\u003e\n"],["\u003cp\u003eThis method is useful for understanding the coordinate system and projection parameters of a geometry object in Earth Engine.\u003c/p\u003e\n"],["\u003cp\u003eThe examples provided demonstrate how to use the \u003ccode\u003eprojection()\u003c/code\u003e method in both JavaScript and Python for a rectangle geometry.\u003c/p\u003e\n"]]],["The `projection()` method, when applied to a geometry (like a Rectangle), returns the geometry's projection. In JavaScript and Python examples, a Rectangle is defined, and `projection()` is called on it, storing the projection result. The code then prints the projection to the console or display. Finally, the code displays the rectangle's location on a map. The method takes one argument: a `geometry` type named `this`.\n"],null,["# ee.Geometry.Rectangle.projection\n\nReturns the projection of the geometry.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|--------------------------|------------|\n| Rectangle.projection`()` | Projection |\n\n| Argument | Type | Details |\n|------------------|----------|---------|\n| this: `geometry` | Geometry | |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Rectangle object.\nvar rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);\n\n// Apply the projection method to the Rectangle object.\nvar rectangleProjection = rectangle.projection();\n\n// Print the result to the console.\nprint('rectangle.projection(...) =', rectangleProjection);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(rectangle,\n {'color': 'black'},\n 'Geometry [black]: rectangle');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Rectangle object.\nrectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43)\n\n# Apply the projection method to the Rectangle object.\nrectangle_projection = rectangle.projection()\n\n# Print the result.\ndisplay('rectangle.projection(...) =', rectangle_projection)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(rectangle, {'color': 'black'}, 'Geometry [black]: rectangle')\nm\n```"]]